Ascending Virtue
Project Type
Narrative Driven 2D Platformer
Role
Art Director and Artist
Location
Burbank, CA
Engine
Unity
Other Software Used
Photoshop
A Bit About the game...
Ascending virtue, is a narrative driven 2D platformer game where you battle a corrupting force to free the people of your tribe along with with multiple biomes.

Project Post Mortem
Role Description
As the Art Director for Ascending Virtue, a 2D platformer, I crafted the game’s visual identity by blending pixel art with hand-painted, stylized 3D elements. Inspired by folklore, I developed concept art and designed assets that seamlessly integrated both styles, creating a unique aesthetic with depth and charm. In addition to creating models and textures, I collaborated with the team to align art with gameplay, ensuring a consistent and immersive experience from concept to completion.